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Adrean Jan Quidor (Kofeejan)
Nanaly character illustration for Kofeejan
Illustrated by me

AvailableMetro Manila · open to hybrid locally or remote international teams · no relocation

Kofeejan

Adrean Jan Quidor

Software Engineer

Backend-first product engineer building APIs, integrations, and cloud-backed tools with TypeScript and Python.

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TypeScriptPythonFastAPINestJSPostgreSQLCloudflare Workers

[ Proof ]

Measured outcomes

Evidence from AI automation, enterprise integrations, product workflows, and game systems.

  • Proof metric
    96.6%
    evaluation agreement on a 30-question support-ticket gold set, using manual validation and LLM-as-judge review
  • Proof metric
    12+
    Boomi integration pipelines across UKG Pro WFM workflows, with multi-source files, APIs, validation, caching, and failure handling
  • Proof metric
    42%
    estimated reduction in Cloud Run/API calls after batching form submissions; based on call-count comparison, not telemetry

[ CASE FILES ]

Featured projects

Selected work across AI systems, backend products, and game engineering.

[ Background ]

Experience & credentials

Experience across enterprise integrations, product engineering, and game development.

[ Experience ]

  1. Software Engineer Associate — Integration

    Accenture · Oct 2025 – Present

    Work across 12+ Boomi pipelines connecting UKG Pro WFM data with enterprise systems. Handle CSV and SFTP flows, API requests, transformation, validation, deduplication, caching, flow control, error handling, testing, deployment, and post-deployment validation.

  2. Junior Product Engineer Intern (Part-time)

    Kadakareer · Jan – Jun 2025

    Designed backend API flows for a React and NestJS product. Proposed Tally for editable program forms, integrated webhooks, and helped batch submissions before Cloud Run processing. The batch design estimates ~42% fewer Cloud Run/API calls from call-count comparison.

  3. Game Development Intern

    Blocklabs Inc. · Feb – May 2025

    Built browser-based game prototypes with React, Phaser, Supabase, wallet authentication, and testnet blockchain integrations. Used this work to explore game systems and state synchronization.

[ LATEST WRITING ]

Featured blog

How I split editorial content, UI text, Content Media, and Design Assets so each system owns what it can change.

[Sep 2026]

My Portfolio Became a Content System

How I split editorial content, UI text, Content Media, and Design Assets so each system owns what it can change.
SanityAstroContent ArchitectureTypeScript+1